Orbit Break
ORBIT BREAK is a one-button arcade game set to a pulsing synthwave soundtrack. You orbit a sun. Planets are drawn toward you by gravity. Tap to flip your direction — at exactly the right moment. Every planet arrives on the beat. The music is the game's clock. FEATURES • One button: tap, click or press Space • Planets that steer toward you, then lock in with a landing marker • Comets on curved paths, planets with moons, slow gas giants, supernovas that burst into fragments, and black holes that bend your orbit • BEAT mode: the music builds up, counts down — and DROPS. Catch the glowing notes in the drop, dodge the red ones, and every flip plays a melody • Power-ups: Shield, Slow-mo, ×2 Score, and the Planet Destroyer • A rare UFO worth 1000 points — if you can catch it • 14 unlockable trails: fire, rainbow, glitch, comet, equalizer, black hole, gold and more • 8 stages, each with its own song and its own sun — from a yellow star and a red dwarf to binary stars, a pulsar, a neutron star and a black hole • Build-up mode: starts calm, never stops getting harder • Classic mode on Easy, Normal and Hard • Procedural synthwave music that reacts to how you play • Accessibility settings: game size/zoom, screen shake, reduced flashing, music and effects volume CONTROLS Space / Tap / Click — flip direction Esc or P — pause M — mute music Controllers work too: any face button flips, Start pauses, d-pad for menus This is an early version and I'd love your feedback: • How many runs did you play before you stopped? • What's your best score — and in which mode? • Was anything unclear, unfair or annoying? Leave a comment below. Thanks for playing!
| Updated | 8 days ago |
| Published | 13 days ago |
| Status | In development |
| Platforms | HTML5 |
| Author | KunzMathiesen |
| Genre | Action, Rhythm |
| Made with | PixiJS |
| Tags | Arcade, Casual, High Score, Minimalist, Neon, one-button, Singleplayer, Space, Synthwave |
| AI Disclosure | AI Assisted, Code, Graphics, Sounds |




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